nanogallery2

nanogallery2 creates beautiful and high quality image galleries for your website





  view on Github
gallery_made_with_nanogallery2












nanogallery2 - great user experience
ease of use and visual appeal to capture the attention of your visitors












Beautiful Image Gallery


Choose between justified, grid or cascading layout. And style the layout to suit your personal needs.







Great lightbox


For great photo display and handy navigation. Fully configurable.







Easy Builder


To generate your galleries without coding. You can also use HTML markup or scripting.
















nanogallery2 is focused on performance and on providing the best experience for user with any device.





Instant ready with the BUILDER

Just apply settings in the editor and see the result directly on screen. No coding. You can then generate either a shortcode, to embed in your (...) CMS, or an HTML template.
Designers and developpers can of course do more fine tuning by writing their own gallery in HTML. Full detailed documentation is provided.

Highly customizable and eye-catching effects

Thousands of transitions and effects combinations to capture the attention of your visitors. Use a preset or create complex effects very easily.
Natively touch enabled and responsive - unique user experience on all device types.

Content source

Don't change anything on your current photo management. Just point nanogallery2 to your existing content on the web: Flickr, Google Photos or your own web server. Gallery customization is done regardless of your content source.

Simplify your photo publishing workflow

Just push your photos from your mobile phone to Google Photos or Flickr, and they are automatically available on your website.
Photos can be processed in Adobe Ligtroom before publishing.

Why store your photos on Google Photos or Flickr?

Besides simplifying your workflow, there's one unique feature: you don't need to generate the thumbnails of your photos. Thumbnails are automatically generated in any size for responsive design and optimized for best performance.

What's new since nanoGALLERY?

nanogallery2 is following the popular nanoGALLERY script.
The display algorithm has been completely rewritten for improved user experience. New features include filter by keywords, shopping cart, social sharing, advanced hover effects, styling, tools on thumbnails, more button, thumbnail display transitions, info page with google maps location...

Open Source

Everyone can look behind the scene and can contribute.

Start now

A demonstration is worth a thousand words:  just have a look at the feature showcase page to discover nanogallery2 .







latest release: nanogallery v0.9.1 - january 15 2017








gallery_made_with_nanogallery2






Browser support





Firefox 6+ - Chrome 16+ - Edge 13+ - IE 10+ - Opera 12.1+ - Yandex 14.12+ - iPhone 5+ / iOS 6+ - Safari 6.2+
(some features may not be available on every platform).

Testing services provided by BrowserStack
browserstack










Licensing - clear and simple





nanogallery2 is licensed under a dual-license model: a GPLv3 license for non-commercial use and a proprietary commercial license. nanogallery2 may be used in commercial projects and applications, or in business environments with the purchase of a commercial license.






Open source license


For personal or open source projects, you may use nanogallery2 for free. In this case, nanogallery2 is licensed under GPLv3 license, which means that your project must also be licensed under GPLv3. If this cannot apply to your project, the purchase of a commercial license is required.



Commercial license


If you run a business and are using nanogallery2 in a revenue-generating product, it makes business sense to sponsor this development: it ensures the project that your product relies on stays healthy and actively maintained.








gallery_made_with_nanogallery2





Support


Need help using nanogallery2?










Comments

Your comments are welcome! Technical questions should be asked on StackOverflow and bugs should be reported on Github









edit this page in github